
Charizard
Near Mint
A flat 5% courier fee. Both sides keep what the shop used to.
Same card · two ways
Block vs typical card shop

Charizard
NMBase Set · 4/102
Buyer pays
Seller gets
At a shop
retail / buylist
$528
$336
On Block
+5% courier fee
$504
−$24
$480
+$144
Buyer saves
$24
Seller gains
$144
The math, one card
A card with a $100 market value. Card shops short the seller and mark up the buyer — the spread between those two prices is the entire business model of every card shop in your city. Block compresses it to a 5% courier fee, paid by the buyer. Both sides share what's left over.
The card shop model
Seller takes home
$70
Spread pocketed
$40Card shop
Buyer pays
$110
Seller
$70
buylist 70%
Shop
$40
the whole spread
Buyer
$110
retail +10%
The Block model
Seller takes home
$90
5% courier fee
$4.50Block
Buyer pays
$94.50
Seller
$90
+$20 vs buylist
Block
$4.50
courier fee
Buyer
$94.50
−$15.50 vs retail
Both sides share the spread
$20 back to the seller.
$15.50 back to the buyer.
The middleman's loss
−$35.50
Card shops used to take all $40. Block takes $4.50 from the buyer side only.
Numbers are illustrative. Card shop buylist is typically ~70% of market value; retail markup is typically ~10% above market. Sellers on Block price their own listings — most price slightly under shop retail to move quickly while still capturing far more than buylist.
Card shops will offer you 30% under retail. eBay will take 13.25% and make you ship and chase chargebacks. Block does neither.
0% seller fee.
What you list is what you take home. The 5% comes from the buyer, never deducted from your price.
You set the price.
We don't negotiate down without your OK. Card shops pay around 30% under retail. We let you list at retail.
Paid the second it sells.
Each sale settles to you in real time — no batching, no end-of-day reconciliation, no PayPal hold.
Drop and forget.
Submit online. Drop the cards once. Leave. No 50 listings to write, no shipments to pack, no buyers to message.
Tracked + photographed.
Every consignment logged, photo on file. Unsold cards returned in the exact condition we received them.
Calculate your take-home
Step 1
The total of all your asking prices. You set every number.
You walk away with
$500.00
Paid the second your card sells. No batching, no waiting.
A look at the catalog
See all listingsBuy at 5% over the seller's ask. Not card-shop retail, not TCGplayer plus shipping plus a week of waiting. The card is in your hand the day you decide.
See it before you buy it.
Photos lie. Centering, edge wear, surface — only obvious in hand. We're the only marketplace where every card is in the room when you transact.
No shipping risk, no wait.
Walk in. Walk out. $500 cards in PWE envelopes is a real problem. Not here.
Fresh inventory each market.
Different cards every time. It's not the same 47,000 listings you've seen on TCGplayer for two years.
No accounts, no platform messages.
Cash in hand, card in sleeve, walk out. No platform email follow-ups, no shipping address shared, no profile to maintain.
The card passes from the seller's binder to the buyer's sleeve in the same afternoon. The middleman's 30-day PayPal hold doesn't exist here. Neither does the shipping insurance dispute, the chargeback, the lost mail claim, or the platform messaging UI.
Lists · drops · cash
Lists cards online.
Submits her cards through the seller intake form. Confirmation lands in her inbox.
Drops them off.
Hands over the binder and her confirmation. Two-minute check-in. Walks out.
Paid the second it sells.
Every sale settles to her in real time. She drops back at close only for any cards that didn't sell.
Logs · lists · settles
Cards logged + photographed.
Each card scanned, condition verified, photo on file. Goes live on the inventory.
Sale settled instantly.
Buyer takes the Charizard for $504. The $480 credit lands with the seller in real time; $24 stays with Block.
Unsold cards returned.
All settlements already happened per-sale. We hand any unsold cards back to their sellers.
Browses · picks · walks
Browses the catalog.
Sees the Base Set Charizard listed. Decides it's worth the trip.
Arrives at the table.
Asks for it. We pull it from the seller's tray. He checks centering and condition in hand.
Pays cash. Walks out.
$504 over the counter, card in sleeve. No shipping. No accounts. No drama.
We're not saying every marketplace is bad. We're saying the math is the math.
What you care about | You're here Block you | eBay online auction | TCGplayer online TCG marketplace | Card shop in-person buylist |
|---|---|---|---|---|
| Seller fee | 0% no seller cost | 13.25% + PayPal | 10.25% + payment | ~30% buylist 70% of market |
| Buyer fee | 5% flat transparent on every card | + shipping | + shipping | — |
| Payout speed | Real-time the second it sells | 3–30 days PayPal holds | 14 days store credit faster | Same day trade or cash |
| Shipping handled for you | ||||
| Condition verified | On intake | Buyer trusts you | Disputes only | At the counter |
| Cash payment | Sometimes | |||
| Listing fees | Free | Free / $0.35 | Free | n/a |
| Effort to sell | Drop & walk | List, ship, dispute | List, ship, wait | Drive & negotiate |
We don't buy your card. We don't hold inventory. We don't set prices. The only way we make money is more sellers and buyers showing up to the table.
We're a courier, not a shop. There's no incentive to lowball you — we don't own the inventory we move.
Sellers see exactly what buyers pay. Buyers see exactly what sellers asked. The 5% is the only number between them.
More cards moving = more $5 fees. That works only if both sellers and buyers keep coming back. Our incentives are pinned to yours.
Set your prices. Drop the cards at the market. Get paid the second each one sells.
Browse the catalog. Walk in. Walk out with the card.